Extending your arms to grab surfaces feels a bit jerky at first, but becomes second nature after a while. The one thing One Piece: World Seeker Nails in particular make you feel like Luffy as you traverse the environment. However, it’s easy to use Luffy’s Gum Gum Rocket to hurl around the world fun. The controls feel and turning is problematic. It’s also fun to move around in the world, although Luffy doesn’t always control as well as he should. Ganbarion has done a solid job of designing it.ĭon’t get used to seeing your crew often. It also looks way better than I thought it would, with high-resolution textures, long draw distances, and lots of foliage. I rather enjoyed exploring it and seeing the sights it offered. Different areas have their own distinct things, and very little feels like it’s been copied and pasted. It’s a decent size, colorful and handmade. However, the world itself is mostly not the problem. I was eagerly anticipating this game, but in a way I was right to be concerned. And I was concerned that the budget would not be enough for a company of this magnitude. When it was unveiled, I was overjoyed at the idea of exploring one big, seamless world One piece Character.
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One Piece: World Seeker, as you probably know, is an open world game. One Piece: World Seeker doesn’t fix much of it, but it’s a solid game that could have been something special with better game design. Others were very straight forward but lacked the fighting prowess to stand on their own two feet. Some were padded in such a way as to take any joy out of the game.
One piece world seeker news series#
Her earlier entries in the series struggled to find the right balance between exploration, item gathering, and combat. Developer Ganbarion has always been in a bit of trouble One piece games.